This is a standard button. Drawn with this code…
LCD is 32b per pixel on a Linux system running framebuffer. This is using the fb object, not SDL.
Any idea will the colors are not the expected blue gradient?
I am compiled with this: LV_CFLAGS="-DLV_COLOR_DEPTH=32"
CPU is ARM Cortex-A7
I tried a lot of different variants, not produced the correct display.
scr = lv.obj()
btn = lv.btn(scr)
btn.align(lv.scr_act(), lv.ALIGN.CENTER, 0, 0)
label = lv.label(btn)
Load the screen